cmake_minimum_required(VERSION 3.16)

project(cppQmlPy VERSION 0.1 LANGUAGES CXX)

set(CMAKE_CXX_STANDARD_REQUIRED ON)
include_directories(C:/ProgramData/anaconda3/include)
find_package(Qt6 6.4 REQUIRED COMPONENTS Quick)

qt_standard_project_setup()

link_directories(C:/ProgramData/anaconda3/libs)

link_libraries(python3 python311)

qt_add_executable(appcppQmlPy
    main.cpp
)



qt_add_qml_module(appcppQmlPy
    URI cppQmlPy
    VERSION 1.0
    QML_FILES Main.qml
SOURCES test.cpp test.h
RESOURCES script/sayHello.py
)


# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
set_target_properties(appcppQmlPy PROPERTIES
#    MACOSX_BUNDLE_GUI_IDENTIFIER com.example.appcppQmlPy
    MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
    MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
    MACOSX_BUNDLE TRUE
    WIN32_EXECUTABLE TRUE
)



target_link_libraries(appcppQmlPy
    PRIVATE Qt6::Quick python3 python311
)

include(GNUInstallDirs)
install(TARGETS appcppQmlPy
    BUNDLE DESTINATION .
    LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
    RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)
